About Me
Hello! My name is Vilelmini Gotsis and I am a 3D Artist with a primary focus on modeling, texturing and volumetric effects.
With a Bachelors in Animation & Interactive Media and a Masters in Visual Effects, I am a well rounded individual with knowledge across multiple software packages.
It has always been a passion and a vision of mine to contribute to the production of movies and bring entertainment to people, to make them forget reality, and transfer them into another universe.

Software Proficiency

3D Modeling
Houdini, Maya, 3Ds Max, ZBrush

Sculpting
ZBrush, Maya, Mudbox

Texturing
3D Substance Painter & Sampler, Photoshop, ZBrush

FX Animation
Houdini, Maya

Lighting
Houdini, Maya, 3Ds Max, ZBrush

Rendering
Mantra, V-ray, Arnold

Composting & Editing
Nuke, After Effects, Premiere

Game Engines
Unity, Unreal Engine
Other Skills
Familiar with the entire 3D pipeline
Have helped as a Production assistant, lighting assistant, boom operator & technical assistant in number of short films
Proficient in UVs using various programs
Experience with particle systems, flip fluids & pyro effects
Familiar with VR & XR technologies and Disguise software
Intermediate Python scripting skills
Excellent integration skills
Excellent communication & organization skills